Raven's Path 1.1.0 Is Here!

Hey Everyone!

It’s been a little while. We have been hard at work on a major update since release. This update is intended to extend the play time at the end of Raven’s Path. We have a some more things planned, but for now this update provides 13 new levels with endlessly increasing difficulty. The update will be live on 7/1 or Wednesday. Thanks for playing everyone! Check out the full change log below.

1.1.0 Change log

Major Changes
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- End game Act has been added after act 10


- 13 new levels have been added to the end of the game.


- each level has an endlessly increasing difficulty.


- each level has unique reward types.

- Enchanter Ability power Crown Skill cap has been increased to 100 after completing the game.

- Infantry Defense Crown Skill cap has been increased to 60 after completing the game.

- Infantry Bleed Crown Skill cap has been increased to 100% after completing the game.

- Ranged Attack Speed Crown Skill cap has been increased to 50% after completing the game.

- Healer Ability Power Crown Skill cap has been increased to 100 after completing the game.

- Healer Passive Heal Crown Skill cap has been increased to 40 after completing the game.


Visual Changes
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-Added new background after act 10 in map screen

General Fixes
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- fixed compatibility issues for 4:3 android tablets.

- Demo battles have been extended from 16 victories to 21 victories.

- Fixed some inconsistencies between the description of an abilities direction and the actual direction of the ability.

Combat Fixes
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- fixed issue where putting a martyr ring on a battering ram triggers its thorns aura on its self.

- fixed issue where AI Merlin could teleport to himself.

- Fixed issue where Healer Crown ability death heal was healing enemies too.

Balance Fixes
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- enemy Ability Power and Cool down reduction no longer scales with player crown abilities.
It now scales with enemy health act based stat buffs.

-Excalibur has been buffed some
attack speed -40% to -20%
accuracy -40% to -20%
damage 130 to 110
critical damage 50 to 60
critical chance 0% to 10%

UI
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- Moved Options menu button from the Crown Screen to the Map Screen.

- fixed issues with options menu scaling on different phone sizes.

- added text to show how many battles non premium players have left in the demo.

- added text at the front of the game clarifying that the game is a demo if you haven't purchased the full version.

- added prompt that appears after 40 battles and 80 battles asking for a review on the app store or play store.