About Evil VILLAIN GAMES
Evil Villain Games is an indie development studio based in Boston, MA. founded by Shane Denhardt and Kiril Pashev in 2019 with the release of their debut game Raven’s Path!
Together Shane and Kiril have given talks and been on panels at the first ever Godot Con in the US Boston Godot Con, Boston Unity group, and Boston Post Mortem. They helped organize the first Boston Gamedev Week, and they have designed characters that have been seen by millions of people.
Evil Villain Games is currently hard at work on their next major project Drift Scavenger.
Shane Denhardt
Game Design, Programming, Animation & VFX
Shane has been creating digital artwork since childhood. In 5th grade his parents gave him a copy of Flash MX for his birthday and he has been animating ever since. Shane has experience working in a graphic design studio and was a freelance videographer for over 5 years. Shane loves video games and has always dabbled in making them, but he approached game development much more seriously in 2013. After 3 years of learning and making internal projects on the side Shane started working casually with an old childhood friend, Kiril. In 2019 they founded Evil villain games together. Shane handles the programing, animation, and VFX for Evil Villain Games.
Kiril Pashev
Art Design, Models, Textures & Finance
Kiril has many talents spanning from art, to business, and finance. His passion for art began in High School where he focused on 3D clay sculpture, drawing, and painting. In May 2015 he graduated from Bentley University with a Bachelors in Economics and Finance. In 2019 Kiril founded Evil Villain games with Shane. Kiril is currently responsible for all models and textures in Evil Villain Games next game Rolling Rogues. He also manages all legal and tax paperwork relating to Evil Villain Games.