Week 61 - Uncommon Items, Army Builder Cleanup

This week kiril has finished all the art for the uncommon items. I was working on a lot of internal stuff for the army builder screen. Most of it was around making sure units accurately drop onto the rocks.

 These are only a handful of the items kiril finished recently. There will be quite a lot to collect in the full game. Currently we have 80 planned. 

These are only a handful of the items kiril finished recently. There will be quite a lot to collect in the full game. Currently we have 80 planned. 

 I wanted to show how quickly you can swap units around now.  Also the flag has been resized and now indicates what type of army you are using. Red is infantry, Yellow is ranged, Blue is buffers, Green is healers, purple is special. 

I wanted to show how quickly you can swap units around now.  Also the flag has been resized and now indicates what type of army you are using. Red is infantry, Yellow is ranged, Blue is buffers, Green is healers, purple is special. 

I recreated one of our more popular tweets this week for fun. The first one here is a tweet we made on june 28th 2017 a little over a year ago. The second one is the same fight recreated in our current build of the game.

 We think this gif was popular because it shows a very clear strategy. The spearwomen  can attack over 1 unit so they are used to attack the healers in the back of the enemy line.

We think this gif was popular because it shows a very clear strategy. The spearwomen  can attack over 1 unit so they are used to attack the healers in the back of the enemy line.

 Since that post last year we have reworked every character sprite in the game, added animation to all backgrounds, created a new system for damage VFX and gave all units including the druid new VFX for their abilities. There have been many more changes as well that don't effect this particular scene.

Since that post last year we have reworked every character sprite in the game, added animation to all backgrounds, created a new system for damage VFX and gave all units including the druid new VFX for their abilities. There have been many more changes as well that don't effect this particular scene.

Well That's all for this week! We are steadily moving towards being able to provide a better estimate of when the game will be released. Check back next Wednesday for another update.