Week 82 - New Knight Design, New Health Bars

Hello everyone! We were getting some comments about our health bars being confusing, however we needed to keep them confined to a small amount of screen space so normal bars were not an option. This week we cast a vote to see if all of you thought it was a good idea to change the health bars to hearts, and with no objections the vote passed! So here we are!

We are quite happy with how they turned out! We also felt that the players health should always be red so we changed the color too! Due to the new shape we were also able to make them just a little bit bigger. We are very happy with this change so thank you to everyone who voted!

We are quite happy with how they turned out! We also felt that the players health should always be red so we changed the color too! Due to the new shape we were also able to make them just a little bit bigger. We are very happy with this change so thank you to everyone who voted!

I also created a little death animation for the new health bar.

I also created a little death animation for the new health bar.

Kiril redesigned the knight this week. He made his armor more realistic, fixed up the tell for his attack animation, and reshaped/animated his cape. We are very happy with the way he turned out! You may also notice that most team colored units also have opposite secondary colors now. For the blue team this means their secondary color is yellow.

Kiril redesigned the knight this week. He made his armor more realistic, fixed up the tell for his attack animation, and reshaped/animated his cape. We are very happy with the way he turned out! You may also notice that most team colored units also have opposite secondary colors now. For the blue team this means their secondary color is yellow.

That’s all for this week but check back next Wednesday for more! Also if you are reading this and you haven’t joined our discord please jump in and say hi!
https://discord.gg/wpNg4xM