Week 79 - Item equip UI, New Druid Design

This week I finally finished the comparison animation for the stats on items when they get equipped!

 As you can see not only does this box tell you the stats of a unit before and after items, It also now briefly shows you the difference between the old total stats and the new stats of the item you just equipped. This is useful when you have a lot of other items equipped and you want to quickly see how effective one of them really is.

As you can see not only does this box tell you the stats of a unit before and after items, It also now briefly shows you the difference between the old total stats and the new stats of the item you just equipped. This is useful when you have a lot of other items equipped and you want to quickly see how effective one of them really is.

 I also wanted to show that if you want to save time you don’t need to use the stat box. You can just throw weapons armor and rings on to units that have slots for them directly. This is very useful if you want to make a new army very quickly and try out a new strategy to see if it works. We really wanted to make sure you could build in both a very detailed way and also a very quick and easy way. Even when you build quickly you can still see from the images what type of item you are giving the unit and also what rarity it is.

I also wanted to show that if you want to save time you don’t need to use the stat box. You can just throw weapons armor and rings on to units that have slots for them directly. This is very useful if you want to make a new army very quickly and try out a new strategy to see if it works. We really wanted to make sure you could build in both a very detailed way and also a very quick and easy way. Even when you build quickly you can still see from the images what type of item you are giving the unit and also what rarity it is.

 We also have an exciting visual change this week! Kiril redesigned the druid unit to make it more clear and interesting. He gave him horns and hooves. He also no longer wears a shirt making him a little more natural. He also now has keyed hair which allows us to change is hair color. In this fight it was important for me to keep the enemy druids away from the enemy front line so they couldn’t do any healing.

We also have an exciting visual change this week! Kiril redesigned the druid unit to make it more clear and interesting. He gave him horns and hooves. He also no longer wears a shirt making him a little more natural. He also now has keyed hair which allows us to change is hair color. In this fight it was important for me to keep the enemy druids away from the enemy front line so they couldn’t do any healing.

That’s all for this week but check back next Wednesday for more!