Week 76 - Finished Logo, More gameplay

This week I finished the logo with all of bijan’s suggestions. I’m much happier with the way it looks now! Check it out!

Raven'sPathLogoBannerFacebookSize.png

Also here is a drawing process video for the whole thing!

Kiril is still working on polishing units, This involves giving them color changing keys, fixing their walk cycles, and generally making sure not a single pixel is out of place. Here are a few more combat GIF’s from this week!

 In this fight, it was important to kite the enemies coming down with the lance man. After that I formed my army into a pyramid, this serves two functions. First stepping the knight into the middle separates the healer. Then letting the friars walk down a one more space on the side keeps them from giving the knights an attack buff.

In this fight, it was important to kite the enemies coming down with the lance man. After that I formed my army into a pyramid, this serves two functions. First stepping the knight into the middle separates the healer. Then letting the friars walk down a one more space on the side keeps them from giving the knights an attack buff.

 This situation I actually didn’t handle very well, because I let my healer die at the end. I was able to break the knight wall with my knight and get Wallace in there for a side slam, but I failed to pay attention to my healer. I was late running over there with my knight so she died.

This situation I actually didn’t handle very well, because I let my healer die at the end. I was able to break the knight wall with my knight and get Wallace in there for a side slam, but I failed to pay attention to my healer. I was late running over there with my knight so she died.

That’s all for this week! Check back next week Wednesday for more!